Download Code Asylum Action RPG Offline Mod (Unlimited Money) + Data v3.5 MOD APK

Download Code Asylum Action RPG Offline Mod (Unlimited Money) + Data v3.5 MOD APK
Package Name co.codeasylum.CodeAsylum
Category ,
Latest Version 3.5
Get it On Google Play
Update September 27, 2020 (4 years ago)

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Code Asylum Action RPG Offline Mod (Unlimited Money) + Data v3.5 MOD APK latest version is 3.5, release date 2020-09-28, and has size 77.92 MB.Developed by ASZ Studio, Code Asylum Action RPG Offline Mod (Unlimited Money) + Data v3.5 MOD APK requires Android version at least 7.0 and up. Therefore you must update your phone if necessary.

Pretty much loaded, about 1000 downloads. You can update apps that have been downloaded or installed individually on your Android device if you want. Updating your apps gives you permission access to the latest features and improve application security and stability.

Code Asylum Action RPG Offline Mod (Unlimited Money) + Data v3.5 MOD APK

Please Note:
Beta Testing – Full Game with Short Story (4 to 5 hours of gameplay).
All three classes are unlocked during beta testing.
New maps can be unlocked using gems.

The Game

The Kingdom of Avanga has for generations lived in peace with its neighbors, largely untouched by wars of conquest waged by the surrounding petty kingdoms and empires. Stout soldiers and a network of sturdy fortresses are the primary means to discourage invaders, however the lasting freedom of Avanga rests on its spiritual strength and the fierce determination of its people to live in accordance with their sacred beliefs.

The most important dictum of the Avangan people is their belief in asylum and the harboring in safety of anyone who petitions for relief. The ages-old “Code of Asylum” applies even to enemies who beg for protection: their pleas for shelter must be recognized and honored.

The second most important dictum of the Avangan people is the “Code of Revenge” that demands any mortal injury be repaid to the aggressor in pain, misery, and death a thousand times over. Adherence to this code has warned away larger kingdoms from risking an apocalyptic conflict.

And what happens when the Code of Asylum conflicts with the Code of Revenge? How can the need to protect an enemy be reconciled with the need to destroy him? That will be your question to decide…

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Gameplay:

Dynamic and intuitive game controls
Fierce and fast-paced combat lasting 10 minute or less
Captivating single player campaign for training and testing your skills

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3 Classes

Warrior Class
A melee class that specialize in leading combat and taking the brunt of the damage in groups. Warrior wears heavy armors and can use sword, axe and mace.

Archer

Archer-type classes tend to be wise, hardy, cunning, and ranged damage dealers.

Ranger is skilled in wilderness survival and sometimes “nature magic” or have a resistance to magic. Their preferred martial arts weapons leans towards practical-utility: archery and can use rifle aswell.

Jadogar Class

Jadogar is considered to be spellcaster who wield powerful spells, but are often physically weak as a trade-off. A Jadogar’s power is based on the arcane, fire and storm and can excel at mastering the elements and can crate a devastation at their will. Jadogar wear light armors and carry magic weapons and accessories.
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World

Realistic Massively Large Open world with no loading screen, with 5 different types of terrains (desert, greenfield, cliff, snow and snow mountains)

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Skills

More then 20 Unique Skills, Physical, Range and Magical.
Minimum 4 unique skills to master per class

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Mounts

Horse Mounts with different set of speed

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AI

Intelligent AI with realistic fighting style

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Other

Different types of Armor, such as light, medium and heavy
Different types of weapons, such as sword, axe, bow, staff and rifle

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And Much more

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For questions or customer support, please contact our Customer Support Desk:

https://www.facebook.com/aszgame/

WHAT’S NEW

Setup:

  1. “APK” install it on your device.
  2. co.codeasylumCodeAsylum” folder “android / obb” copy into.
  3. Enter the game.

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