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Download Unity Reflect - v2.0.1
Package Name | com.Unity.Reflect.Viewer |
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Category | APPS, Productivity |
Latest Version | 2.0.1 |
Get it On | |
Update | February 02, 2021 (4 years ago) |
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Unity Reflect - v2.0.1 latest version is 2.0.1, release date 2021-02-01, and has size 85.2 MB.Developed by Unity Technologies ApS, Unity Reflect - v2.0.1 requires Android version at least Android 7.0+. Therefore you must update your phone if necessary.
Pretty much loaded, about 1000 downloads. You can update apps that have been downloaded or installed individually on your Android device if you want. Updating your apps gives you permission access to the latest features and improve application security and stability.
Unity Reflect is a BIM design and coordination solution that connects all project members on one immersive, collaborative, real-time platform regardless of device, model size, or geographic-location. Transfer your BIM data from Revit, Navisworks, SketchUp, and Rhino into real-time 3D experiences on a range of devices in AR and VR to bridge the gap between design and construction.
Unity Reflect allows you to:
• Visualize BIM (Building Information Modelling) models on your phone or tablet by connecting to a Unity Reflect server.
• Open a live link and see changes made to the model in your design application reflected in real time in the Unity Reflect app.
• Filter your model based on its BIM metadata and highlight systems and components independently.
• View your model in augmented reality in world-scale
In order to make your model available to the Unity Reflect app, you must first publish it to a Unity Reflect server. To do so, simply install a Unity Reflect plugin in your design application (Revit, Navisworks, BIM360, Sketchup, Rhino) and tap the Export or the Sync button.
This Hotfix of Unity Reflect fixes a few bugs. Fixed:- Support for Login with Apple- Unicode character support- BIM Selection not working in Corner Match AR Mode- An issue where it was difficult to perform depth-selection- Selection not displaying properly on View Match AR Mode-- Ambient Occlusion not working properly on certain models- Camera near-plane culling being too aggressive in Tabletop AR mode- Not being able to rotate the model on iPad Pros in Tabletop AR mode
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