Download Falaise Pocket 1944 (Allied) free - v1.1.0.0

Download Falaise Pocket 1944 (Allied) free - v1.1.0.0
Package Name com.cloudworth.falaise_free
Category ,
Latest Version 1.1.0.0
Get it On Google Play
Update July 20, 2020 (4 years ago)

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Falaise Pocket 1944 (Allied) free - v1.1.0.0 latest version is 1.1.0.0, release date 2020-07-14, and has size 1.4 MB.Developed by Joni Nuutinen, Falaise Pocket 1944 (Allied) free - v1.1.0.0 requires Android version at least Android 4.1+. Therefore you must update your phone if necessary.

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Falaise Pocket 1944 (Allied) free - v1.1.0.0

This is a free turn-limited version of Falaise Pocket 1944: How the Allies outmaneuvered German Armies trapping them in the Falaise Gap.


Situation on 7th of August 1944: British and Canadian troops had tied down elite German formations near Caen while the entire US Third Army had broken through from Normandy to Brittany via Avranches.


However, German HQ realized that by advancing just 30 km (20 miles) from Mortain to Avranches they could cut off the First and Third US Army -- as Germans had fortified all the port cities, the Allied supply logistics still relied on Normandy beaches.


This was a lot to ask from weary German units, but this was the absolutely last chance to contain the Allied landings in Normandy area, maybe even pushing the Allies back into the ocean, and ultimately change the course of the war.


Surely throwing 8 battle-hardened Panzer and Waffen SS Divisions against a small sector of the front line could push it forward a short distance of 30 km? In addition Germans committed all their Luftwaffe reserves into this undertaking, named Operation Lüttich.


The Allies realized that if they could contain this last German attempt to take the initiative in Normandy and swing around the American forces which had broken through, they might be able to encircle the 7th German Army and the Fifth Panzer Army in the Falaise area.


The only one thing was sure: At the end of this maneuvering either several German or American armies would be cut off and that side would suffer losses measured in hundreds of thousands of men - the scale so far unprecedented on WWII Western Front.




FEATURES:

+ Thanks to all the in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.



In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.



Full paid version is available on the store





Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!

+ Setting: Turn Polish Units ON/OFF+ Setting: Turn French Units ON/OFF+ Setting: Show terrain on minimap (slight color variation)+ Bug fix: Encircled AI units were too passive+ Documentation: Updates and typo corrections+ HOF cleared from the oldest scores+ New lighter rivers (take II)+ AI flank refinements

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