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Anda pernah mendengar tentang Kotter - v1.1, atau GUNSHIP BATTLE: Helicopter 3D – Mod + Data v2.7.83 MOD APK,
Chicken Gun v2.7.03 MOD APK (Tidak terkunci Everything/MENU)
MOD APK, Six-Guns: Gang Showdown (MOD, Uang yang tidak terbatas/Stars) MOD APK, Experiment Z Zombie v2.15 Mod (Uang yang tidak terbatas) MOD APK,
FRAG Pro Shooter v1.9.9 MOD APK (Uang yang tidak terbatas/Ammo/Ability)
MOD APK, Gangstar Vegas (MOD, Uang/VIP 10) MOD APK, salah satu Permainan paling keren di kategori Laga.
Dan tentu saja Anda tahu bahwa, tidak semua game atau aplikasi kompatibel untuk semua ponsel. Game atau aplikasi terkadang tidak tersedia di perangkat Anda, itu tergantung pada versi sistem. Sistem operasi Android, resolusi layar, atau negara yang diizinkan aksesnya oleh Google Play. Itulah sebabnya APKPanda menyediakan file APK Android untuk Anda unduh dan tidak mematuhi batasan ini.>
Kotter - v1.1 versi terbaru adalah 1.1, tanggal rilis 2020-01-24, dan memiliki ukuran 2.8M.Dikembangkan oleh Gill Singh, Kotter - v1.1 memerlukan versi Android setidaknya 4.4 and up. Oleh karena itu, Anda harus memperbarui ponsel Anda jika perlu.
Cukup banyak dimuat, tentang 1000 unduhan. Anda dapat memperbarui aplikasi yang telah diunduh atau dipasang satu per satu pada perangkat Android Anda jika Anda mau. Memperbarui aplikasi memberi Anda izin akses ke fitur-fitur terbaru dan meningkatkan keamanan dan stabilitas aplikasi.
Kotter App Description
1. A Title Screen showing the name of the application and 2 options: Play Game High Score
2. Clicking High Score should activate a Preferences Screen with one option – the display of the best high score obtained so far. Clicking the back button from this screen should return to the Title Screen.
3. Clicking Play Game from the Title Screen should go to the Game Screen.
4. On the Game Screen, implement the following functionality:
A. Clicking the back button at any time will return to the Title Screen.
B. Upon entering the Game Screen, the app will audibly say “Get Ready”. After 3 seconds the game will begin. Music will begin to play and should continue playing as long as the user is playing the game on the Game Screen.
C. The player has 3 “lives”. These are displayed as small icons in the upper part of the screen (on the score bar).
D. The player score will appear in the upper left part of the screen (on the score bar)
E. A food bar will appear in the lower bottom portion of the screen.
F. Bugs will randomly move from the top of the screen to the bottom of the screen. For each bug that reaches the bottom of the screen, one “life” will be lost.
G. The user can click on bugs to kill them. Use the DOWN event for these user clicks.
H. Bugs will take 1 click to kill and are worth 1 point. There should be a sound effect when killing a bug. For this sound you should have at least 3 sounds and randomly choose one to play (3 different squishy sounds).
I. The score should be constantly updated.
J. Bugs should move down the screen at different speeds (chosen randomly) since some bugs will be faster than others.
K. The “kill zone” of a bug should be as large as the bug sprite on screen.
L. The legs of your bugs should appear to move.
M. At the end of the game, if the score is higher than the current high score stored in preferences then store the new high score in preferences. Also, display a message to the user indicating a new high score has been reached. This can be done several ways:
i. a graphical image with the words “New High Score”
ii. a popup Android dialog
iii. a Toast In addition, play a special sound effect for this event.
N. For clicks on the screen that do not touch bugs, play a short sound effect that gives the user feedback for the click.
O. There must be situations in which multiple bugs can appear on screen at the same time.
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