Scarica Wars Advance - v1.0.0

Scarica Wars Advance - v1.0.0
Package Name com.cn.spacecat.aaagame
Category ,
Latest Version 1.0.0
Get it On Google Play
Update September 11, 2020 (4 years ago)

Hai sentito parlare di Wars Advance - v1.0.0, o Tower Conquest v23.0.5g MOD APK (Disponibilità finanziaria illimitata) MOD APK, Art of War: Legions v5.5.0 MOD APK (Illimitato Soldiers/God Mode) MOD APK, Hardcore Mode MCPE - Minecraft Mod, European War 5: Empire v1.9.0 MOD APK (Disponibilità finanziaria illimitata/Medals) MOD APK, Kiss of War Mod (Versione completa) v1.4.0 MOD APK, Ottoman Wars, uno dei più interessanti Giochi della categoria Strategia.

E ovviamente lo sai, non tutti i giochi o le applicazioni sono compatibili con tutti i telefoni. Il gioco o l'applicazione a volte non è disponibile sul tuo dispositivo, dipende dalla versione del sistema. Sistema operativo Android, risoluzione dello schermo o paesi a cui Google Play consente l'accesso. Ecco perché APKPanda fornisce file APK Android da scaricare e non si attiene a queste restrizioni.>
Wars Advance - v1.0.0 l'ultima versione è 1.0.0, data di rilascio 2020-08-05 e dimensione 21.4 MB.Sviluppato da Space Cat studio™, Wars Advance - v1.0.0 richiede almeno la versione Android Android 4.1+. Pertanto è necessario aggiornare il telefono se necessario.

Piuttosto caricato, circa 1000 download. Puoi aggiornare le app che sono state scaricate o installate singolarmente sul tuo dispositivo Android, se lo desideri. L'aggiornamento delle tue app ti dà il permesso di accedere alle funzioni più recenti e migliora la sicurezza e la stabilità delle applicazioni.

Wars Advance - v1.0.0

The battles of Advance Wars are turn-based. Two to four armies, each headed by a commanding officer, take turns building and commanding units on grid-based maps, while attacking enemy units, moving positions, holding ground, or capturing enemy/neutral properties (cities, ports, airports, bases, or HQ).[1]


Screenshot of Advance Wars
All units are limited in the types of units they can attack.[1] What dictates a unit's ability to attack different targets are its primary and secondary weapons. For example, the Mech unit has a bazooka that can only be fired at land vehicles, but are more powerful for that purpose than their secondary weapons, machine guns, which Mechs can use against other Mechs, Infantry, and helicopters.

Units that can attack, do so either directly (can attack adjacent to another unit where standing or moved, but be counter-attacked by the enemy unit), or in-directly (must remain still to attack, and have an enemy in firing range). The amount of damage done by a unit to an enemy unit in combat, comes down to a number of factors: the number of hit points the attacker has, whether they can use their main weapon (if not, they either cannot, or will use their secondary weapon instead), the type of unit the attacker and the defender are, and the terrain the enemy unit is on; by contrast, if the enemy unit is directly attacked, the same factors determine the damage done when they counter-attack the attacking unit. The majority of units have main weapons with a limited supply of ammunition, with the amount of ammo depending on the type of unit. Units with secondary weapons will resort to these when their primary weapon's ammunition runs out until they are resupplied.

Wars Advance

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