İndir All You Can ET - v1.0

İndir All You Can ET - v1.0
Package Name com.CREATELab.AllYouCanET
Category ,
Latest Version 1.0
Get it On Google Play
Update July 26, 2020 (4 years ago)

Eğitici kategorisindeki en havalı OYUNLA olan All You Can ET - v1.0 veya Mermaid Princess Grade 2 Games, Toca Life: World v1.41 MOD APK + OBB (All Kilitli) MOD APK, ほしの島のにゃんこ, Smolsies My Cute Pet House v5.0.35 Mod (sınırsız para) MOD APK, Pepi Wonder World v6.0.35 MOD APK (All Kilitli) MOD APK, Pepi Hospital: Learn & Care (MOD, Kilitli All) MOD APK 'i duydunuz.

Ve tabii ki tüm oyunların veya uygulamaların tüm telefonlar için uyumlu olmadığını biliyorsunuz. Oyun veya uygulama bazen cihazınızda bulunmaz, sistemin sürümüne bağlıdır. Android işletim sistemi, ekran çözünürlüğü veya ülkeler Google Play'in erişime izin verdiği. Bu nedenle APKPanda, indirmeniz için Android APK dosyaları sağlar ve bu kısıtlamalara bağlı kalmaz.>
All You Can ET - v1.0 en son sürüm 1.0, yayın tarihi 2020-01-18 ve 39.0 MB boyutuna sahip.New York University tarafından geliştirilmiştir, All You Can ET - v1.0 en az Android sürümünü gerektirir . Bu nedenle, gerekirse telefonunuzu güncellemelisiniz.

1000 indirme hakkında oldukça fazla yüklendi. İsterseniz Android cihazınıza tek tek indirilmiş veya yüklenmiş uygulamaları güncelleyebilirsiniz. Uygulamalarınızı güncellemek size en son özelliklere erişim izni verir ve uygulama güvenliğini ve kararlılığını artırır.

All You Can ET - v1.0

All You Can ET is a game designed to train cognitive flexibility, a subskill of executive functions. Cognitive flexibility involves inhibiting a prior perspective and considering a new perspective (Diamond, 2013).

Players need to apply frequently changing rules to give differently colored aliens the right food or drink they need to survive.

How does this support learning?
Executive functions refer to a set of top-down, goal-oriented cognitive processes that enable people to control, monitor and plan behaviors and emotions. Miyake and Friedman’s model supports a unity-and-diversity view of EF in that it incorporates the three distinct but related components of EF: inhibitory control, task-switching and updating (Miyake et al., 2000).

What is the research evidence?
Our research suggests that All you Can ET is an effective way to train Cognitive flexibility. Homer, B.D., Plass, J.L., Rose, M.C., MacNamara, A.*, Pawar, S.*, & Ober, T.M. (2019). Activating Adolescents’ “Hot” Executive Functions in a Digital Game to Train Cognitive Skills: The Effects of Age and Prior Abilities. Cognitive Development, 49, 20-32.


Research has found that EF is related to performance in literacy and math along with long-term gains in school performance and academic readiness (Blair & Razza, 2007; Brock, Rimm-Kaufman, Nathanson, & Grimm, 2009; St Clair-Thompson & Gathercole, 2006; Welsh, Nix, Blair, Bierman, & Nelson, 2010) and that disparities in EF among preschool children from low-income versus high-income homes may contribute to the achievement gap (Blair & Razza, 2007; Noble, McCandliss, & Farah, 2007).

This game is part of the Smart Suite, created by New York University’s CREATE lab in collaboration with the University of California, Santa Barbara, and The Graduate Center, CUNY.

The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through Grant R305A150417 to the University of California, Santa Barbara. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.

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